The setting was changed from the New York-esque Empire City to the New Orleans-style New Morais, the scope was much bigger right away with the human-sized Cole battling against a screen-filling Beast, and there was even user-generated content to theoretically give the game unlimited replay value. The once-unbalanced game design was fixed up, making it a more fair and fun experience, while the story continued the good-or-evil morality tale you could take Cole McGrath down. In 2011, Sucker Punch improved on the solid Infamous formula tremendously.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |